Project Overview
- We4Pets app designed to enhance pet ownership experience for new puppy owners.
- Focus on guiding owners in establishing routines, providing meals, and implementing training.
- Developed by Pedigree for users in Thailand and the Philippines.
Challenge
- Remote user research: Accessing users in Thailand and the Philippines was challenging due to geographical constraints, requiring remote methodologies and partnerships with local teams to gather insights and conduct usability tests effectively.
- Market-specific design: Balancing Pedigree’s global branding with the unique preferences, cultural differences, and digital behaviors of two distinct markets.
- Objective alignment: Ensuring the campaign achieved its core goals of emotional engagement, increased online interactions, and enhanced visibility during Friendship Day in both regions.
- Collaboration across regions: Managing cross-functional teams and local stakeholders to ensure cohesive execution despite time zones and cultural differences.
Solution
Problem Statement: The problem statement, also known as point of view, I came across from the insights from user research, User persona, and Empathy mapping. To find the solution, I synthesized the data and information I collected to define the statement. For the Problem statement, I used templates like [User] [Need] & [Insights]
Users will experience the service by using a mobile app. I must ensure that my designed digital experience is friendly, usable, desirable, credible, and accessible. Few Offering solutions based on user behavior, attitude, lifestyle, and insights from the research I’ve offered on this project are:
- Personalisation food suggestion.
- Dog life-time activities and tracking them.
- Health check/ Vaccinations reminder.
- Having a question and answer session with high moderation.
- How might we make them work regularly?
- How might we help users schedule vaccinations?
- How might we help them keep tracking user communication?
- How might we introduce new products to them?
- How might we guide them properly to find the product they are looking for?
- Community centre (Forum)
- Gamification based on user activities
- Food calculator to give puppy owners the size of portions of each meal based on puppy bread, size and age.
Result
Using the above information, here are the team’s ideates for solutions. There are no silly or wrong ideas! Everything must be expressed and documented.
One step further from the definition is the Ideation phase, where the key is forming actual concepts and solutions, not just abstract reports.
In design thinking terms, “Ideation” is “the process where you generate ideas and solutions through sessions such as Sketching, Prototyping, Brainstorming, Brainwriting, Worst Possible Idea, and a wealth of other ideation techniques.”
Wireframe: As a team, we had a couple of ideas with different approaches, and we began to sketch them as wireframe and wireframe-flow to visualize and test each to find the most friendly and smooth one. The main challenge we faced during this stage was the flow of onboarding which took a lot of work to make it easy, fast and friendly to users in-store. Another point that we were focused on was keeping the engagements high, so we came up with the idea of creating a way of communicating with a royalty awarding system and sending not many routine notifications.
- Positive user feedback and good satisfaction scores (CSAT).
- Over 30,000 downloads within the first six months.
- Enhanced knowledge and confidence reported by users.
- Healthier and happier dogs as a result of improved pet care.